Hello there!
I’m Rhyce!

Feel free to look around. My posts are over there, my projects are over there……why am I pointing at the screen?



Image of me, Rhyce.

I’m working on a new site over at beta.rhyce.dev. I hope to be fully migrated to it by the end of the year!

Who am I?

As you can probably tell; my name is Rhyce. I’m a self-taught programmer.

More About Me

I first got into programming when I was very young. I was about 13 when I picked up notepad and built my first website. Coincidentally it was the same time I first learnt about Ubuntu and Bitcoin. I made a bootable Ubuntu USB and used that to bypass restrictions on school computers by booting into Ubuntu rather than Windows. Back to the website; it was very basic and had no functionality at all. Skip forward a couple of years and it got to the point in my ICT lessons at school where we were learning Scratch and then moved onto Clickteam Fusion 2, this was where I really started to like game development. Skip forward another few years to college and I was in IT realising that I wanted more than basic computer functionality and Excel spreadsheets, I wanted to build!

So I left college but had trouble getting into other courses as I didn’t have the required experience and knowledge so I taught myself. I taught myself everything I currently know. I restarted with websites, building a few from the ground up with HTML, CSS and PHP and then moved towards onto game development, and now, app development too.


C# Logo
C++ Logo
React Logo

C# is my main language with .NET Core however I use C++ with Unreal Engine and am currently in the process of learning React Native with Expo.

I also have HTML, JavaScript and PHP skills however these are a bit rusty as I haven’t focused on Web Dev in a couple of years.

Game Dev

Unreal Engine Logo

I use UE4 as my main game engine after it went free to use a few years ago. I am also able to use Unity but my skills with it are a bit rusty as I see UE4 as the best choice the majority of the time.

Recent Posts

EAS Auto Build With GitHub actions

How to use GitHub Actions to Automate Expo EAS Builds and Releases

As you use Expo more and more, you’ll notice EAS builds can take a while to process. We’re going to…

Expo Alternate App Icon Variants

How to make App Icon variants with Expo

You may be wondering how to make custom App Icons for your apps made using Expo. It’s pretty simple, with…

Upgrades, people. Upgrades.

Upgrades, people. Upgrades.

So I went quiet yet again for a bit. I’ve just been pretty busy. Mainly with a couple of different…

Tappr Released!

I’ve recently released a tiny game called Tappr. The whole idea of the game is to tap the circle and…


Rift Devlog #01

I thought I better start doing one of these. A devlog! This is #01 and I plan to share more…

UE Project Paths Config

Fix Unreal Projects not showing in the Epic Games Launcher

Sometimes projects don’t show up in the Epic Games Launcher. This is a very simple thing to fix. Read on…

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