React Native / Expo
How to use GitHub Actions to Automate Expo EAS Builds and Releases
As you use Expo more and more, you’ll notice EAS builds can take a while to process. We’re going to look at how to automate EAS builds using GitHub Actions!
As you use Expo more and more, you’ll notice EAS builds can take a while to process. We’re going to look at how to automate EAS builds using GitHub Actions!
You may be wondering how to make custom App Icons for your apps made using Expo. It’s pretty simple, with just a few tweaks.
So I went quiet yet again for a bit. I’ve just been pretty busy. Mainly with a couple of different projects. I spent some time updating Tappr to have a proper onboarding flow, which shows the player how to play the game. At the same time, adding many different features Read more…
I’ve recently released a tiny game called Tappr. The whole idea of the game is to tap the circle and accumulate as many points as possible and climb the leaderboard. You can set a custom username and go head-to-head against other players to beat their scores.The leaderboard resets daily but Read more…
I thought I better start doing one of these. A devlog! This is #01 and I plan to share more as time progresses.
Sometimes projects don’t show up in the Epic Games Launcher. This is a very simple thing to fix. Read on to find out how.
An app version being displayed in a Settings or About screen isn’t uncommon but how do we get that value from our React Native app built with Expo?
FNAF: Security Breach includes many bugs. One of the many bugs included is called “Giga Monty”. This is what I feel causes this bug and a potential fix.
Adding Tick to Editor Modules. For a small project I was working on, I needed to add Tick to the Editor. This isn’t usually exposed, but I did it anyway.
Creating custom nodes using C++, in Unreal Engine, is pretty simple and can be very quickly picked up with some basic C++ knowlege. Let’s go over it.